Are you looking for an easy way to transform website content into a learning activity for your students? Then look no...
Utilizing a HyperDoc allows teachers and students to streamline work and easily access everything needed. Students can also exercise some control...
This video from Common Sense Education is all about getting kids to be reactive listeners. When you use video in your classroom (virtual or...
Providing adequate instruction for ALL students can be a challenge, but technology tools can be instrumental in reaching the students who need...
Engagement is a word we often hear in the education field, but not everyone is on the same page with its meaning. Join this session to explore the...
While students need to become creators of content rather than just consumers, the steps to create a quality product are not always...
Diigo Outliner allows students to annotate and collect information directly from a webpage and easily organize it into an outline that can be shared....
When we empower students as conversationalists we invite them to the table to share their knowledge. Let's learn strategies that will guide students...
When we empower students as conversationalists we invite them to the table to share their knowledge. Let's learn strategies that will guide students...
The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning...
Join members of the Indiana Department of Education (IDOE) STEM Team and expert educator Ryan Mitchell to learn more about the 2022 Grade 5 Science...